This is where the multiplayer component is shown off - you can request help in bringing down or just surviving these massive ships attacking you. The boarding system also feels ripped right out of that Assassin’s Creed game, although the trailer completely forgoes showing us how close-quarters combat will look, if it is even in the game at all.īased on the narration, it seems like there will be some sort of reputation or wanted system as well, where larger, more dangerous ships may track you down if you pillage and sink enough other ships. You can see the level of the opposing ship, as well as a health bar. You will captain your ship and target your weapons with colored indicators showing where your cannons will fire. On the base level, it looks a lot like the naval combat from Assassin’s Creed 4: Black Flag, which makes perfect sense. Oh, and you can obviously ignore the “releasing in 2019” bit at the end, too. From this trailer, though, we can see some gameplay mechanics and systems that look very interesting. Now, take this trailer with a grain of salt since we have no idea how much of what was shown off here still remains part of the game in its current form. Skull & Bones: E3 2018 The Hunting Grounds | Gameplay Walkthrough | Ubisoft Īgain going way back, this time to E3 2018, we have one source for a gameplay overview. Again, that’s just speculation, especially since the game has undergone many changes since this brief announcement trailer. Perhaps taking a cue from Sea of Thieves, there won’t be an overarching main plot, but rather just smaller missions and mission chains, as well as dynamic events, that fill in the gaps between PvP naval combat. Since Skull and Bones is supposedly an online experience, it may be the case that there isn’t a story in a traditional sense. In terms of plot, story, and characters, there’s nothing to really go on. The trailer ends, as a crew is hauling up their loot from the waters, with the foreboding threat of a Kraken-type creature of incredible size just below the surface. However, when two new pirate crews show up, the real battle begins. Cannonballs rip through the hulls, splintering wood and shattering masts as the pirates cripple the target ship. We see some beautiful, although obviously pre-rendered, shots of pirate and cargo ships engaging on rough seas. This announcement trailer sets the game in 1721 on the Indian Ocean, which is both the prime time period and location for historical pirate activities. Here’s your blast from the past, since the only official trailer for Skull and Bones is the original reveal trailer from way back at E3 2017. Skull and Bones: E3 2017 Cinematic Announcement Trailer | Ubisoft This means you will need a PS5, Xbox Series X/S, or PC to play. Naturally, things have changed with current-generation consoles on the market, and Skull and Bones has fully shifted to current-gen only. When originally announced, Skull and Bones was said to be launching on PlayStation 4, Xbox One, and PC. Skull and Bones has been pushed back almost too many times to count, and most recently was given a launch window of “early 2023 to 2024.” Platforms What that means remains to be seen in terms of the game itself, but in terms of development, that only pushed the release date further back. We don’t know exactly what happened behind the scenes, except that the game has undergone at least one major overhaul in which the vision of the game had changed. Release dateĪs we all know, Skull and Bones hasn’t had a smooth development. We pulled out our compass, plotted our course, and dug up all the details on Skull and Bones that you need to know. However, public statements about the game have almost completely vanished, leaving many gamers high and dry regarding the status of this pirate epic. Gamers loved all the pirate activities seen in that game, so expanding on that should’ve been an easy move. Promised as a fully fleshed-out game built around the incredibly popular ship combat featured in Assassin’s Creed 4: Black Flag, Skull and Bones was poised to make a big splash following that game’s success.
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